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-- by Matt Gardner

Reminder of the Month: New PAIN Content

Hey all! First off, thanks very much to everyone who supplied thoughtful feedback to my column last month. It was helpful to see everyone’s opinions on what should and shouldn’t be considered for a replay value score. In the future, I will definitely ask similar questions in this column, knowing that people are so responsive. Thanks again!

Onto the meat and mac 'n’ cheese of this review. I know I’ve talked a lot about PAIN here already, so I’ll keep this short and sweet. The new PAIN content—namely, two new game modes, called Fortress and Darts—has been released, and they are better than expected.

In case you have never heard about PAIN Fortress, it’s basically a mode where you fling your person at opponents' fortresses in order to knock the fortresses over. I figured there would be one Fortress level, since it takes place up in the sky in a decidedly different zone from the city, amusement park, and movie studio zones. However, there is actually a version of Fortress for each of these zones. The difference is, tPAIN Update Screenshot Fortress by PlayStation.Blog.he obstacles you use and the barricades/defenses you put up are inspired by the zone you pick. For example, you can put up movie studio blue screens to protect your fortress in the movie zone, or fire hydrants to protect yourself in the city zone.

PAIN Darts is where you fling people-darts, as well as explosives, at a dart board, trying to stick your own darts and knock off your opponents'. There is also a variation of Darts for all three of the established PAIN zones. To cause you a bit of trouble, your opponents have a variety of obstacles at their disposal to prevent your darts from hitting their marks.

Each of these new modes is compatible with up to four players, and they definitely add a ton of fun and replay value (see, we come full circle) to the game. If you haven’t played PAIN yet, this might be your perfect opportunity to start! The ENTIRE GameCola Board of Directors plays it, so you really should, too.

-- Matt Gardner {05-2009}


 
 
Past Editions of ...of the Month:

April 2009: The Truth Behind the Score: Replay Value
March 2009: Hypocritical Statement of the Month: Go be on the GameCola Podcast, already!
February 2009: Introduction and Clarification of the Month: The NEW Gates of Life
January 2009: PS3 Warning of the YEAR: Changing Passwords
December 2008: Editor in Chief of the Month: Paul Franzen

FULL ...OF THE MONTH ARCHIVE