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-- by Matt Gardner The Truth Behind the Score of the Month: Replay Value All right dudes, GUT CHECK TIME. First question: What does that mean? What the hell did I just say? I don’t know, but it sure sounds manly. Second question: What do ya’ll mean when you give games high scores for “replay value”? I’ve written a lot of reviews in my d When I review a game, it’s usually after playing it once. I don’t have the time to play a game multiple times before reviewing it, so that means I pretty much have to score its replay value before replaying it, right? So then how do I really know I’m giving it the correct score? What if I give Game A a 7 in replayability, because I’m absolutely loving it and can’t wait to replay it, but I never end up playing it again? On the other hand, what if I give Game B a 4, but then I end up playing it over again twice or thrice later down the road? Was I wrong when I originally scored the games? So what do you guys think? Particularly other
reviewers. What should be considered when rating a game’s replay
value, assuming you can’t actually play it multiple times before
reviewing it? Post your thoughts, devoted readers! Let’s get a real
conversation going! Ready? Go!
-- Matt Gardner {04-2009} ![]() |
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Past Editions of ...of the Month:
March 2009: Hypocritical Statement of the Month:
Go be on the GameCola Podcast, already! |